MicroBlocks Client for Snap!
文章目录
Preface
Like many of us, you are a Smalltalker at heart! –John Maloney
Thanks to MicroBlocks and Snap!, we are not homeless –wenjie
After making the CoCube library in Snap!, I realized that most of the work in this library is general and can be used for any MicroBlocks device!
By extracting the general parts of the CoCube library, the MicroBlocks Client library was obtained.
Much of the content of this article overlaps with the CoCube library in Snap!, and the MicroBlocks Client library is essentially a general version of the CoCube library.
Motivation
Using Snap! to drive MicroBlocks devices usually has the following two motivations:
- Use the existing Snap! AI library for MicroBlocks devices
- Making advanced libraries (especially for robotics-related projects) in a host computer with stronger computing power
Idea
The key in making great and growable systems is much more to design how its modules communicate rather than what their internal properties and behaviors should be. – Alan Kay
Because Snap! and MicroBlocks are both products of the personal computing spirit, both possess exceptional dynamism, I am confident that the goal(programming MicroBlocks devices in Snap!) can be achieved through message passing. In fact, MicroBlocks IDE collaborates with VM through message passing mechanism.
I like to use message passing to design the interoperability mechanism between systems, as this can minimize the coupling between systems.
There is already a library in Snap! for directly passing messages between Snap! and MicroBlocks
This library provides the basic functionality for message passing. I intend to use this library to create the MicroBlocks Client library, wanting to achieve:
- Users can get the status of MicroBlocks devices in Snap! (by reporter blocks)
- Users can send commands (by command blocks) to MicroBlocks devices in Snap!
- Users only need to program in Snap! without switching back and forth between Snap! and MicroBlocks.
- As good extensibility as possible
Regarding point 1: get the status of another system. There are usually two ways to do it:
- push style: A system continuously broadcasts messages carrying status data to another system
- Firmata is this style
- Most of Scratch3.0’s hardware libraries are of this style, such as the micro:bit library, refer to the analysis of the communication between scratch3.0 and micro:bit.
- pull style: Query the status, usually using request-response style communication.
- RPC/HTTP is this style
- Dynatalk is this style
The MicroBlocks messaging(BLE) library provides a PubSub style message passing mechanism. I intend to build dynatalk-over-ble based on it, and then implement a pull style MicroBlocks Client library based on dynatalk-over-ble (similar to dynatalk-over-postmessage)
In our use case, we only need to implement a unidirectional C/S architecture (Snap! as the client, MicroBlocks as the server). Therefore, the complexity of dynatalk-over-ble is only half that of regular dynatalk. The good news is that the half handled by the computationally weaker MicroBlocks is extremely simple.
Implement
On MicroBlocks side
As mentioned earlier, we want:
Users only need to program in Snap! without switching back and forth between Snap! and MicroBlocks.
Therefore, I hope the code on the MicroBlocks side is completely universal. Users only need to save this universal program to the device and then no longer need to open the MicroBlocks platform, allowing them to program the device entirely in Snap!
To achieve this, we save this universal program to the device:
This program is responsible for the following tasks:
- Interpret the received message and “ground” the semantics of the message to the specific functions of the hardware device. The “grounding” work is implemented using the
call
block, which is similar toeval
in other programming languages and can dynamically run custom blocks and VM primitives.handle_message
block is used to handle non-blocking messageshandle_blocking_message
block is used to handle blocking messages
You can think of this program as a server running on hardware, and Snap! as its client. We used the C/S architecture.
On Snap! side
As mentioned earlier, we want:
- Users can get the status of MicroBlocks devices in Snap! (by reporter blocks)
- Users can send commands (by command blocks) to MicroBlocks devices in Snap!
We show how they are implemented separately.
For point 1, get the status of MicroBlocks devices in Snap! (by reporter blocks):
For point 2, send commands (by command blocks) to MicroBlocks devices in Snap!
The message is in pure string form, carrying the method name (custom block name or vm primitives) and parameters, separated by ,
. Here is an example: call, <msg-id>, [display:mbPlot], 3, 3
How to use MicroBlocks Client library?
To use the MicroBlocks Client library, simply open the Snap!.
Load the MicroBlocks Client library,
Click open MicroBlocks project
block to open the MicroBlocks window. After connecting the device and uploading the program, you can disconnect the device and close the MicroBlocks window.
Then start programming in Snap!.
FAQ
How to add more MicroBlocks Client library?
Download https://snap.codelab.club/libraries/MicroBlocks-Client.xml
. (Open in browser, save as local file)
then:
- Renamed
MicroBlocks-Client.xml
toMicroBlocks-Client2.xml
- Edit
MicroBlocks-Client2.xml
:- Replace all
🐰
with🐰2
(VSCode has a batch replace function) - Replace all
_ble_
with_ble2_
- Replace all
- Drag
MicroBlocks-Client2.xml
into Snap!. (this is an example:https://wwj718.github.io/post/img/MicroBlocks-Client2.xml
)
By analogy, you can add any number of MicroBlocks Clients!
Usage scenarios
When there are multiple MicroBlocks devices, Snap! is perfect as a dashboard to control them all.
How to debug Snap! and MicroBlocks code simultaneously?
Yes, you can debug both software and hardware side code simultaneously! Everything is liveness!
You can connect the same device simultaneously in Snap! and MicroBlocks , then observe the flow of messages between them:
How to save and load MicroBlocks projects in the MicroBlocks window of Snap!?
Save project
Due to iframe limitations, you cannot use the Save
button in the menu to save local files
Alternative solution: click Copy project url to clipboard
, then paste it into the browser’s address bar, and then save it.
open project
Due to iframe limitations, you cannot use the Open
button in the menu to open local files
Alternative solution: drag the local files directly into the MicroBlocks window.
How to find the vm primitives provided by MicroBlocks?
You can find these primitives in the ubl library file, in the form of . [a:b]
, such as [display:mbPlot]
Peter shared some examples on Discord:
the push style version
On MicroBlocks side:
This program is responsible for the following tasks:
- Continuously push out the status of the device (
when started
block), it can be extended. The current update rate is 20/second (customizable). - Interpret the received message (
handle_message
block), grounding the semantics of the message to the specific functions of the hardware device. The “grounding” work is achieved using thecall
block, which is similar toeval
in other programming languages, allowing for the dynamic execution of custom blocks and VM primitives.
It is worth noting that the push version has the following advantages over the pull version:
- Faster
- Simpler
If necessary, they can be combined.
Is it possible to create a similar Python client library?
The design of this article can be easily migrated to Python. By using the microblocks_messaging_library and dynatalk-py libraries, it is easy to achieve the same functionality as the MicroBlocks Client library of Snap!.
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Remember to first load this program into the device (same as Snap!)
For more API examples: notebooks
The source code of the CoCube library
Connect multiple devices
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Parallel Control
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How to make a Python library for a custom MicroBlocks device
The MicroblocksClient class above is generic. To make a Python library for a custom MicroBlocks device, you only need to inherit the MicroblocksClient class and add custom methods. See CoCube
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The CoCube Python library is created using Hatch. I recommend using Hatch for developing and publishing Python projects.
References
文章作者 种瓜
上次更新 2024-07-10